Tech Update!

This week's tech update covers the new levels, the new pre-alpha build, our kickstarter campaign and much more

Weekly You're Doomed tech update

This week’s tech update for You’re Doomed focuses on the new sludge effects, how they were created, and the trial error our indie studio wen

Weekly Tech Art Update

The tech art update this week is looking at efficiency in the animation pipeline with the Unreal Engine's retargetting tools

Character Art Update: Gwadys

For the last couple of weeks I've had my head down modelling and texturing our characters (playable and non-playable) for the game.

Wednesday Tech Update

A quick look at the new Quad Shot weapon in You're Doomed and materials being created in Substance designer.

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